Equiped
1:Head: Metal Helmet +7
2:Neck: Dark Power Icon
3:Body: Full Plate Armour
4:Waist: Girdle of Beauty
5:Legs: Nothing Equiped
6:Feet: Quickened Leather Boots
7:In_On: Nothing Equiped
8:Over Body: Woollen Cloak
9:Over Hand: Steel Gauntlets +3
10:Finger: Ring of Prot. +20
11:Back: Dark Power Icon
12:Left Arm: Wooden Shield +7
13:Right Arm: Nothing Equiped
14:Attack Hand: Longsword +20
16:Defence Hand: Demon Sword
Backpack: Healing Ointment x12, Potion of Healing x12, Long Bow +9, Monster Token x 10
Skills; Adventuring 4, Athlete 4, Melee Combat 4, Awareness 4, Self Defence 4, Running,
Path: Serpent Beast
Titles & Awards: Military Reserve Rank:-
Special Conditions: Therach Demonis
Description: Command unit for a classic triple-
Motivation:  To formulate complex long-
Greatest Achievement: Defeating a rival Dark Elf EMP located near mine, despite it being about 6 months in advance of me in development. Through careful use of the Overwatch order and by equipping key vanguard units with +5 shields I was able to achieve a superiority in kill rates of 2.2:1 of my minion units over his before finally cornering his leader unit and destroying it while taking only 13 HT damage myself.
Biggest Mistake: Taking Serpent Beast instead of Shadowbringer. I performed a careful
    side-
Favourite Item: The +20 Longsword. It required the greatest investment of resources to obtain.
Guild membership: None.
Most wants added to DW: Nothing. The challenge lies in being able to work within the existing rules. Major rule changes would negate the hours I've spent finding ways of bending them in order to min/max my capabilities as much as possible.
Favourite fiction in genre: Sun Tzu’s The Art of War ... that doesn’t count? Game of Thrones then.
What do I think of the others:
THE WARGAMER
Name: I forget ... it’s an unnecessary bit of window-
Character class: Zombie Monster Leader
Statistics
Appearance: 3
Willpower: 14
Dexterity: 20
Strength: 32
Wisdom: 10
Intelligence: 10
Defence
Normal: 88 / 0
Fire: 54 / 0
Cold: 49 / 0
Alchemical: 52 / 0
Magical: 59 / 0
Mental: 555 / 0
Attack: 85
Damage: 17 to 19 (Normal)
Vision: 11
Move Rate: 10
Current: 221 out of 223
Fear Factor: 100
Aggression: Gung-
Alignment: Evil
Gold: 32476
Experience: 5162